Neverwinter Nights FAQ

Question Alphabetize

General FAQ

  • - What does Neverwinter Nights coming to Beamdog mean?
  • - When does the game come out?
  • - What does this new Neverwinter Nights: Enhanced Edition include?
  • - Volition any other content for this game exist available at launch?
  • - Tin can I get everything as a unmarried package?
  • - What platforms can I play on?
  • - If I buy on Beamdog.com will I go a Steam fundamental?
  • - How practise I find my Steam central?
  • - Who is working on the updated version of Neverwinter Nights?
  • - How much does Neverwinter Nights: Enhanced Edition cost?
  • - What is the Advisory Lath?
  • - How does the Community Patch (CPP) fit into this?
  • - Will the server browser work once again?
  • - Are you irresolute existing content in whatsoever way?
  • - Will NWNX work with NWN: Enhanced Edition?
  • - Volition my existing modules and saves work in NWN:EE?
  • - Will I retain ownership of the premium modules I purchased from BioWare?
  • - Will 1.69 clients exist able to connect to NWN:EE servers?
  • - What languages will NWN:EE be released in?
  • - Volition NWN:EE work on macOS or Linux?
  • - Is NWN:EE DRM gratuitous?
  • - Will Neverwinter Nights: Enhanced Edition be bachelor on mobile (iOS and Android)?
  • - Will Neverwinter Nights: Enhanced Edition run on former systems, like Windows XP and Windows Vista? What about nwserver.exe?
  • - Beamdog has a lot on the go. Is NWN:EE affecting timelines on other projects?
  • - Tin can I play the premium modules in multiplayer?
  • - How long is Neverwinter Nights: Enhanced Edition?
  • - Volition Beamdog provide ongoing server system support for Neverwinter Nights: Enhanced Edition similar BioWare did for the original game?
  • - Volition Beamdog host a Neverwinter Nights: Enhanced Edition Community Site?

NWN:EE Content FAQ

  • - What does Neverwinter Nights: Enhanced Edition look similar with the different features turned on or off?
  • - Which modules for Neverwinter Nights are bachelor in Neverwinter Nights: Enhanced Edition? How can they be accessed?
  • - Where are the new shaders and graphics features located?
  • - How exercise I adapt my resolution or size of my UI?
  • - How does the Aurora Toolset work in Neverwinter Nights: Enhanced Edition?
  • - How do the Dungeon Master client components work in Neverwinter Nights: Enhanced Edition?
  • - Will mods for Neverwinter Nights work on Neverwinter Nights: Enhanced Edition?
  • - What are the major technical changes since Neverwinter Nights 1.69?
  • - Volition there be achievements, trading cards, and other Steam features?
  • - Can I use save games from Neverwinter Nights in Neverwinter Nights: Enhanced Edition?

Multiplayer FAQ

  • - How do I play multiplayer?


Persistent World FAQ

  • - Are there any changes in the way persistent worlds piece of work in Neverwinter Nights: Enhanced Edition?

Linux FAQ

  • - My Neverwinter Nights: Enhanced Edition working directory has defaulted to a hidden directory
  • - I'grand experiencing issues while using Ubuntu 17

General FAQ

What does Neverwinter Nights: Enhanced Edition mean?

Beamdog volition be continuing evolution of Neverwinter Nights as Neverwinter Nights: Enhanced Edition. In addition to all the features already included in Neverwinter Nights: Enhanced Edition, we take created a domicile for the Neverwinter Nights community on our forums and our support team welcomes characteristic suggestions, bug fix requests, and actor comments to help make Neverwinter Nights: Enhanced Edition even ameliorate.

When does the game come out?

Neverwinter Nights: Enhanced Edition is currently available on Beamdog and Steam!

What does this new Neverwinter Nights: Enhanced Edition include?

Content

  • The original Neverwinter Nights campaign
  • Ii expansion packs:Shadows of Undrentide and Hordes of the Underdark
  • Three premium modules:Kingmaker, ShadowGuard, and Witch'south Wake

Features

  • Improved Display:Your portrait, combat bar, inventory, and other UI elements adjust in size based on your called resolution including 1080p and 4k.
  • Advanced Graphics Options:Pixel shaders and mail service-processing effects brand for crisper, cleaner visuals. Enable contrast, vibrance, and depth of field options as preferred.
  • Community Endorsed:Original developers have teamed with key members of the Neverwinter Nights community to curate important fan-requested improvements to support players, storytellers, and modders.
  • Backwards Compatibility:Works with save games, modules, and mods from the original Neverwinter Nights. A milky way of community created content awaits.

See the pre-order Release Notes for more than details.

Will whatever other content for this game be available at launch?

Yep! The post-obit additional items are available for buy.

Premium Modules

  • Pirates of the Sword Coast
  • Space Dungeons
  • Wyvern Crown of Cormyr
  • Darkness over Daggerford

Soundtracks

  • Neverwinter Nights: Enhanced Edition Official Soundtrack
  • Premium Adventures Official Soundtrack
  • Darkness over Daggerford Official Soundtrack

Additional DLC

  • The Heroes of Neverwinter Portrait Pack

Can I get everything as a single package?

Yes! All content is bachelor in a single package on Beamdog.com and Steam.

What platforms can I play on?

Neverwinter Nights: Enhanced Edition is playable on Windows, macOS, and Linux. It is currently available on Beamdog and Steam, and GOG.

If I purchase on Beamdog.com volition I get a Steam key?

Yes, a Steam key is made available on buy. Check the Game Keys area on your Beamdog.com account to find information technology. Please contact support@beamdog.com if you demand assistance.

How do I find my Steam key?

Log in to your account on Beamdog.com using the Sign In selection at the top of the page. Navigate to the Game Keys tab and copy the fifteen character key code next to Neverwinter Nights: Enhanced Edition. If yous purchased the Digital Deluxe bundle, Steam keys for each slice of DLC will also appear hither. Observe more detailed how-to instructions hither.

Who is working on the updated version of Neverwinter Nights?

Former Neverwinter Nights team members such as Mark Brockington (who wrote the scripting and multiplayer systems among many others) and Jason Knipe (who wrote the Aurora graphics engine) were our fundamental developers on the project. Trent Oster, the original project director for Neverwinter Nights, is leading the team. We've brought Bernhard Stöckner, a community leader who maintains Neverwinter Vault, onto the evolution team. We also take an advisory board consisting of talented Neverwinter Nights modders and longtime community members who are essential to the future of Neverwinter Nights Enhanced Edition.

How much does Neverwinter Nights: Enhanced Edition cost?

Neverwinter Nights: Enhanced Edition is available on Beamdog and Steam! for $nineteen.99 USD.

What is the Advisory Board?

The Advisory Board is a group of talented modders and programmers that have been deeply involved with Neverwinter Nights for many years. We gathered the Informational Board together to curate and develop Neverwinter Nights: Enhanced Edition. Going forward we will be direct interacting with the Neverwinter Nights community on the Beamdog forums and elsewhere to ensure fan voices are heard. Your feedback and the input of the Advisory Board will direct where our piece of work is focused in future updates.

How does the Community Patch (CPP) fit into this?

Nosotros take been working very closely with Shadooow to incorporate portions of the Community Patch (also known as CPP or ane.71). We programme to continue incorporating fixes which will appear in time to come patches.

Will the server browser piece of work over again?

Yeah, the server browser has been rewritten so you tin can once once more find servers for multiplayer. At this time the original NWN restrictions use: The server host must exist reachable at the external UDP address and port advertised through your NAT firewall.

Are you lot changing existing content in any way?

Neverwinter Nights: Enhanced Edition includes UI and quality-of-life features. All the included story content remains as it was in Neverwinter Nights Diamond Edition.

Will NWNX work with NWN: Enhanced Edition?

We are working with the NWNX team to ensure compatibility with Neverwinter Nights: Enhanced Edition.

Volition my existing modules and saves work in NWN:EE ?

Yeah, existing modules and saves will continue to work inNWN:EE.

Will I retain ownership of the premium modules I purchased from BioWare?

If you already take the premium modules (Wyvern Crown of Cormyr, Pirates of the Sword Coast, or Infinite Dungeons), they volition office properly in Neverwinter Nights: Enhanced Edition.

Will 1.69 clients be able to connect to NWN:EE servers?

No. While salve games and modules created in older versions of Neverwinter Nights are usable in Neverwinter Nights: Enhanced Edition, NWN 1.69 players won't be able to connect to NWN:EE servers. Like all previous patches, we change the networking model continuously to allow usa to implement new features and ready bugs. Yous will need the same NWN:EE client version to connect to an NWN:EE server.

What languages volition NWN:EE exist released in?

At launch Neverwinter Nights: Enhanced Edition supports English, French, Italian, High german, Spanish, and Polish. Italian and Spanish localizations are both text-merely.

Additional language support is something we're looking into for the future.

Will NWN:EE work on macOS or Linux?

Yes, Neverwinter Nights: Enhanced Edition supports both macOS and Linux. Yet, at this time, the Aurora Toolset is yet Windows-simply.

Is NWN:EE DRM complimentary?

The unmarried player Neverwinter Nights: Enhanced Edition experience is DRM costless. NWN:EE multiplayer requires a unique CD-Key.

Will Neverwinter Nights: Enhanced Edition be available on mobile (iOS and Android)?

At this time Neverwinter Nights: Enhanced Edition is desktop-only.

Volition Neverwinter Nights: Enhanced Edition run on old systems, like Windows XP and Windows Vista? What about nwserver.exe?

At this time Neverwinter Nights: Enhanced Edition is only available on Windows vii and upward.

Beamdog has a lot on the go. Is NWN:EE affecting timelines on other projects?

Neverwinter Nights: Enhanced Edition is being worked on by a separate developer team than the Infinity Engine titles.

Can I play the premium modules in multiplayer?

Yep. Premium modules now support multiplayer, nonetheless some (such as Kingmaker) were designed as single player experiences.

How long is Neverwinter Nights: Enhanced Edition?

The main campaign of Neverwinter Nights: Enhanced Edition is 50 to 60 hours.

Each of the expansions are 20 to 30 hours long

Premium modules vary, ranging from viii to 20 hours of gameplay.

Will Beamdog provide ongoing server system support for Neverwinter Nights: Enhanced Edition like BioWare did for the original game?

Yep.

Will Beamdog host a Neverwinter Nights: Enhanced Edition Community Site?

Nosotros have created a full Neverwinter Nights: Enhanced Edition area in our forums the NWN community is actively participating in. Hop in and suggest features and fixes for future NWN:EE updates.

NWN:EE Content FAQ

What does Neverwinter Nights: Enhanced Edition look similar with the unlike features turned on or off?

NWN: Diamond Edition vs. NWN: EE With All Advanced Filters

NWN: Diamond Edition vs. NWN: EE With Vibrancy Filter

NWN: Diamond Edition vs. NWN: EE With Depth Of Field Filter

NWN: Diamond Edition vs. NWN: EE With High Contrast Filter

NWN: Diamond Edition vs. NWN: EE With No Filters

Which modules for Neverwinter Nights are available in Neverwinter Nights: Enhanced Edition? How tin can they exist accessed?

NWN:EE supports modules created for earlier versions of Neverwinter Nights. You lot can notice many community-created modules in Steam Workshop and more over at the Neverwinter Nights Vault.

Where are the new shaders and graphics features located?

Under the Options carte, go to Video Options and select Advanced Frame-Buffer Effects. These options can be toggled off and on in whatever combination pre-game or during play.

How exercise I adjust my resolution or size of my UI?

In the Options menu, become to Video Options and cull Resolution and UI Scaling.

How does the Aurora Toolset work in Neverwinter Nights: Enhanced Edition?

The Aurora Toolset works exactly every bit it did in the original Neverwinter Nights. You should be able to access the toolset from the Beamdog Customer on the correct hand side of the Neverwinter Nights: Enhanced Edition section. If you lot don't come across the launch toolset option, try expanding the window.

To admission the toolset through Steam, launch Neverwinter Nights: Enhanced Edition and choose Launch Game Editor.

How do the Dungeon Master client components work in Neverwinter Nights: Enhanced Edition?

The Dungeon Master client works exactly as it did in the original Neverwinter Nights.

Volition mods for Neverwinter Nights work on Neverwinter Nights: Enhanced Edition?

Some mods will require updating before they are compatible with Neverwinter Nights: Enhanced Edition.

What are the major technical changes since Neverwinter Nights i.69?

Mark Brockington: We've decided to make the game into a good Windows citizen. We now have a write-able directory where your files reside and a read-only directory where the read-simply files reside.  This allows us to patch the game without u.s.a. having to worry virtually a patch blowing abroad your content.

We've re-enabled the master server and take the service up and running inside the UI. There is no need to patch your executable to get server lists anymore!

Nosotros've likewise added a cross-platform library (SDL) for implementing our input systems.

Jason Knipe: The graphics engine has been updated so that everything runs through GLSL shaders, including the toolset. The shaders reproduce the old hardware T&L functionality from the original NWN, and were non meant to add particular or allegiance that did not be in the original. Nevertheless, this means that y'all can create and apply your ain custom shaders in the game which opens up a wide multifariousness of graphical possibilities.

Bernhard Stöckner: We've washed a thorough security audit of the codebase, removing all known exploits and crash bug in the process. We accept also addressed a great many engine, game and rules bug, as well as improved server functioning significantly.

On the large feature front, we accept done work also. In improver to things mentioned elsewhere, you can expect to see a collection of new scripting commands and ini configuration flags, hak loading before character creation, area instancing, and much more as the beta will progress and bring in feedback.

Concluding, just not least, we've approached the NWNX developers and are actively helping them with a clean and complete rewrite of the codebase to the new release, so that the majority of server transitions will go as smoothen every bit possible. Future patches will receive the same loving attention!

Discover the full list of changes in the Release Notes.

Volition there be achievements, trading cards, and other Steam features?

NWN:EE will launch with Steam Workshop and Friends List features enabled. We plan to make trading cards available before long after launch. Achievements and other features are things we're working towards.

Tin can I utilise save games from Neverwinter Nights in Neverwinter Nights: Enhanced Edition?

Yes. Neverwinter Nights: Enhanced Edition supports salve games from Neverwinter Nights.

Multiplayer FAQ

How practice I play multiplayer?

Joining a game in progress:

  1. From the principal menu, click 'Multiplayer'
  2. Click 'Bring together Cyberspace Game'
  3. You will be presented with a server-listing
  4. From here, you may either join a game from the server listings, or y'all may straight connect with a game's IP address

To bring together a game from the browser

  1. Find the game you are looking for in the server listings
  2. Left click the server-proper noun
  3. Left click 'Connect' push
  4. If a password is requested, enter the password in the provided textbox, and click 'OK'
  5. Select your preferred pre-made character, or create a new grapheme and click Play

To directly connect to a game

  1. Click 'Straight Connect'
  2. Enter the IP accost of the server yous wish to bring together into the Server IP Address text box
  3. Enter a password if ane is required in the Player Countersign text box
  4. Click 'OK'
  5. Select your preferred pre-fabricated character, or create a new grapheme and click Play

Creating / Playing in an LAN|Internet Game:

  1.  From the main menu, click 'Multiplayer'
  2. Click 'New Cyberspace/LAN Game'
  3. A 'Campaign to load' screen will announced. This mimics Single-thespian game cosmos. Select the game / module you want to play
  4. On selecting the entrada you lot want to play, you lot will exist provided options for your multiplayer game at the bottom of the screen. Actuate what settings yous desire
  5. Advanced options are also bachelor under the 'Advanced Options' bill of fare
  6. On having all options fix every bit is desirable, click the module / affiliate name,or the 'load' button
  7. Select your preferred pre-made grapheme, or create a new grapheme
  8. Based on your option selections other players should be free to join your game

Loading / Playing in an LAN|Internet Game:

  1. From the master menu, click 'Multiplayer'
  2. From the multiplayer menu, click 'Load Internet|LAN Game'
  3. A list of relieve-games will be provided (Should any exist)
  4. A listing of optional server-settings will be listed below
  5. Advanced options are listed under 'Advanced Options'
  6. When ready, click 'Load'

Loading a Dedicated Server (GUI)

  1. From the Beamdog Customer, expand the window with Neverwinter Nights selected. Click 'Launch Neverwinter Nights Server Tool'
  2. Alternatively, in the install directory, nether 'bin --> System blazon' you lot can run nwserver.exe
  3. GUI chemical element will be presented, select / enter all relevant settings
  4. Once 'Module Proper noun' has been filled in, the 'Load' button volition exist usable. Once all settings are fabricated, click 'Load' to start the game

Loading a Dedicated Server (Control prompt)

  1. The nwserver file is located in the 'bin' binder in the install directory
  2. Running the nwserver file with the advisable nuance-codes allow the server to be hosted with advisable options
  3. If yous want to host a server, you will need to make sure that port 5121(default port) is attainable to the other clients either by allowing it through your firewall or forwarding the port from your router to the estimator hosting the game

Persistent World FAQ

Are there any changes in the manner persistent worlds work in Neverwinter Nights: Enhanced Edition?

In the current Neverwinter Nights 1.69 patch, on persistent worlds, players are generally identified past their public CD key and the player proper name as a pair of data. Before the Gamespy system went downward in 2014, those player names were unique in a global sense, just are at present simply unique on a per server footing.

In the globe of the new patches (NWN:EE), Beamdog has no intention of forcing role player names to exist unique per server anymore. (Server admins may choose to demark a unique player and dungeon master proper noun to a specific CD cardinal, but it's not a requirement of any server to exercise this.) One thing that is unique to each person's experience is their own unique CD cardinal that is purchased via store.beamdog.com or Steam. If they've purchased the game, and launch through the Beamdog Client, they will take their CD fundamental available to them for authentication purposes.

We intend on using the public CD Cardinal every bit the directory for where someone saves their servervault characters.

We accept a main server up and operational that will validate that the CD keys are valid, so nosotros no longer demand to resort to other hallmark methods for NWN:EE servers. Yet, when it comes to migrating characters from the 1.69 servervault (where characters are stored by actor proper name) to the NWN:EE server vault (where characters are stored by public CD Central), things become a piddling chip strange.

And then, how are server admins going to translate from 1.69 to NWN:EE easily?

The server admin copies their i.69 servervault to the new NWN:EE user directory ~/nwn/oldservervault.
The server admin creates the "oldservervault.2da" file in ~/nwn/override that contains the histrion ID / CD Key pairs of their ane.69 users (such as the following):

2DA V2.0         Player             CDKey169   0      trilobyte          USVE763A 1      trinketpony        UCDEFGHJ two      trottingkrip       URERLADE        

When a customer logs in to a server, nosotros will provide you with the public NWN:EE CD fundamental. Just, we will also provide (if the user has moved their nwncdkey.ini into their ~/nwn folder) the i.69 central to the server, at startup, along with the histrion's proper name.

When nwserver/NWN:EE sees a user log in with a new CD Key (and has no characters built), merely matches the actor name in the oldservervault listing, we volition wait at their 1.69 Cardinal and verify that information technology is the same as the one that was passed in. If they are the same, we will copy the files from oldservervault/trottingkrip to servervault/(NWN:EE CDKey), and and then disallow those files to be copied e'er again.

Example of how this works. Trottingkrip used your server extensively earlier NWN:EE to create Deekin'due south cousin Beekin (trottingkrip is terrible at naming characters), and now you're running a NWN:EE server alongside the ane.69 server to allow people to migrate equally they see fit.

So, trottingkrip logs in to the NWN:EE server (which he tin run into from the in-game server browser that accesses (yet-to-be-determined-URL-for-master-server). His NWN:EE public CD Fundamental is UKJKHDWE, and 1.69 public CD Fundamental: URERLADE.

Nosotros examine the folders:
~/nwn/servervault/UKJKHDWE has no characters.

Merely there is a character here:
~/nwn/oldservervault/trottingkrip/Beekin.bic

Since trottingkrip is the player's name, and they've given their 1.69 public CD Central, nwserver can copy the .bic characters from oldservervault/trottingkrip to servervault/UKJKHDWE, and and so changing the file extension of the oldservervault characters to ensure they tin't be automatically copied once again (but we get out the files there, just in case you lot demand to restore a specific user'southward copy ability).

~/nwn/servervault/UKJKHDWE/Beekin.bic ~/nwn/oldservervault/trottingkrip/Beekin.xbc        

If the Prisoner of war client has non installed their 1.69 CD Key, they will testify upwardly without their servervault characters, and be given the opportunity to make a new one. The server admins (and forum stickys) tin then counsel them on how to install the onetime nwncdkey.ini file into their new working directory to utilise the PWs they know and dearest in NWN:EE .

Linux FAQ

My Neverwinter Nights: Enhanced Edition working directory has defaulted to a hidden directory

Run the post-obit command to create a symlink to the neverwinter nights data in your documents folder:

ln -s ~/.local/share/Neverwinter\ Nights ~/Documents/Neverwinter_Nights

As well, there MAY NOT be a ~/Documents directory already created (though most major Unix manufacturers are starting to follow this standard, and then the docs probably should read:

cd ~
mkdir Documents
ln -s ~/.local/share/Neverwinter\ Nights ~/Documents/Neverwinter_Nights

I'm experiencing issues while using Ubuntu 17

The team is currently looking into issues with this version of Ubuntu. Nosotros recommend using Ten session instead of wayland.